Dynamic Picture Frames for Unreal Engine
Resize the frame without borders distortion, set style, thickness, colors and more!
Dynamic Picture Frames is a set of frames that, no matter how you resize it, you never get distorted borders and patterns. It comes with 6 frame styles that you can customize to an infinite variety. It also allows you to split the frame in more pieces to create very stylish environments. I shot the pictures myself, so you can use them without issues.
Everything is built using HISM for maximum performance, using the least possible draw calls, and it's static by default to work with static lighting.
Usage
To use it, just drag the BP_DynamicFrame Blueprint, found in the DynamicPictureFrames folder, into your level. There's a video here demonstrating its settings.
With Dynamic Picture Frames you can
change the picture
resize without distorting the frame sides
choose frame style and customize color
set the frame thickness or remove it completely
set different colors for the corners
set margins size and color
toggle glass and its depth
set canvas' depth
split canvas in separate pieces (the picture adapts)
toggle collision
Project contents
1 Sample Map with frames examples
1 Blueprint class
11 Texture Maps and another 28 Picture Textures
14 Static Meshes
2 Master Materials and 16 Instances
1 Material Function
2 Structs
1 Enumerator
Use it and customize!